Prom d Exolandia
Ministre
Je ne sais pas si les développeurs inno disposent du debug flash player...
Au vu de ce qui remonte sur ma console j'aurais tendance à dire que non.
Pour les aider voici quelques anomalies qu'ils auraient intérêt à régler rapidement :
Message d'erreur sur barre de progression au chargement du jeu :
Message d'erreur sur fenêtre de gestion des armées :
Inventaire :
Expé de Guilde :
Affichage de l'historique :
Pour une meilleure lisibilité, j'ai pris la liberté de mettre en page les lignes de code.
De plus, j'ai fusionné vos deux messages. Pensez à éditer la prochaine fois grâce à la fonction du même nom en bas de vos messages. Merci.
Au vu de ce qui remonte sur ma console j'aurais tendance à dire que non.
Pour les aider voici quelques anomalies qu'ils auraient intérêt à régler rapidement :
Avertissement : un fichier SWF ActionScript 1.0/2.0 a chargé un fichier SWF ActionScript 3.0. Le code du fichier SWF ActionScript 3.0 ne s'exécutera pas.
Avertissement :Paramètre secure='true' détecté dans le fichier de régulation de xmlsocket://fr17.forgeofempires.com:843, mais l'hôte fr17.forgeofempires.com n'apparaît pas pour faire référence à l'ordinateur local. Ceci peut poser des problèmes de sécurité. Pour plus d'informations, consultez http://www.adobe.com/go/strict_policy_files_fr.
Avertissement :La balise <allow-http-request-headers-from> non valide est ignorée pour le domaine '*' dans le fichier de régulation présent à xmlsocket://fr17.forgeofempires.com:843
Warning: Injector already has a rule for type "org.robotlegs.core::IReflector", named "".
If you have overwritten this mapping intentionally you can use "injector.unmap()" prior to your replacement mapping in order to avoid seeing this message.
Avertissement :Paramètre secure='true' détecté dans le fichier de régulation de xmlsocket://fr17.forgeofempires.com:843, mais l'hôte fr17.forgeofempires.com n'apparaît pas pour faire référence à l'ordinateur local. Ceci peut poser des problèmes de sécurité. Pour plus d'informations, consultez http://www.adobe.com/go/strict_policy_files_fr.
Avertissement :La balise <allow-http-request-headers-from> non valide est ignorée pour le domaine '*' dans le fichier de régulation présent à xmlsocket://fr17.forgeofempires.com:843
Warning: Injector already has a rule for type "org.robotlegs.core::IReflector", named "".
If you have overwritten this mapping intentionally you can use "injector.unmap()" prior to your replacement mapping in order to avoid seeing this message.
Message d'erreur sur barre de progression au chargement du jeu :
Error: Error #1502: La durée d'exécution d'un script excède le délai par défaut (15 secondes).
at de.innogames.strategycity.main.model::CityResourcesModel/updateHappiness()
at de.innogames.strategycity.main.controller.bootstrap::ConfigureStartupDataCommand/_onServerResponse()
at de.innogames.shared.networking::NetConnectionService/_processCallbacks()
at de.innogames.shared.networking::NetConnectionService/_onRequestSuccessful()
at de.innogames.shared.networking::NetConnectionService/_onRequestResult()
at de.innogames.shared.networking::AbstractGateway$/_resultCallback()
at de.innogames.shared.networking::AbstractGateway/_processCallbacks()
at de.innogames.shared.networking::AbstractGateway/_onRequestSuccessful()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.shared.networking.providers::JSONConnectionProvider/_onResult()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()
at de.innogames.strategycity.main.model::CityResourcesModel/updateHappiness()
at de.innogames.strategycity.main.controller.bootstrap::ConfigureStartupDataCommand/_onServerResponse()
at de.innogames.shared.networking::NetConnectionService/_processCallbacks()
at de.innogames.shared.networking::NetConnectionService/_onRequestSuccessful()
at de.innogames.shared.networking::NetConnectionService/_onRequestResult()
at de.innogames.shared.networking::AbstractGateway$/_resultCallback()
at de.innogames.shared.networking::AbstractGateway/_processCallbacks()
at de.innogames.shared.networking::AbstractGateway/_onRequestSuccessful()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.shared.networking.providers::JSONConnectionProvider/_onResult()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()
Message d'erreur sur fenêtre de gestion des armées :
ArgumentError: Error #2025: Le DisplayObject indiqué doit être un enfant de l'appelant.
at flash.display:: DisplayObjectContainer/getChildIndex()
at de.innogames.strategycity.shared.ui.components.lists::ComboBox/_onClose()
at Function/http://adobe.com/AS3/2006/builtin::apply()
at com.greensock::TweenMax/render()
at com.greensock.core::SimpleTimeline/render()
at com.greensock.core::Animation$/_updateRoot()
at flash.display:: DisplayObjectContainer/getChildIndex()
at de.innogames.strategycity.shared.ui.components.lists::ComboBox/_onClose()
at Function/http://adobe.com/AS3/2006/builtin::apply()
at com.greensock::TweenMax/render()
at com.greensock.core::SimpleTimeline/render()
at com.greensock.core::Animation$/_updateRoot()
Inventaire :
Error #2044: error non pris en charge : text=Failed to open connection to JSON gateway
Expé de Guilde :
TypeError: Error #1009: Il est impossible d'accéder à la propriété ou à la méthode d'une référence d'objet nul.
at de.innogames.strategycity.shared.ui.window::TooltipWindow/_addArrow()
at de.innogames.strategycity.shared.ui.window::TooltipWindow/setArrow()
at de.innogames.strategycity.expeditions.view::GuildExpeditionSolveEncounterTooltipWindow/_updateFlipState()
at de.innogames.strategycity.expeditions.view::GuildExpeditionSolveEncounterTooltipWindow/showAt()
at de.innogames.strategycity.expeditions.view::GuildExpeditionMapContainer/showSolveEncounter()
at de.innogames.strategycity.expeditions.view::GuildExpeditionMapContainerMediator/_handleEntityClick()
at de.innogames.strategycity.expeditions.view::GuildExpeditionMapContainerMediator/_onEntitiesTouched()
at starling.events::EventDispatcher/invokeEvent()
at starling.events::TouchEvent/dispatch()
at starling.events::Touch/dispatchEvent()
at starling.events::TouchProcessor/processTouches()
at starling.events::TouchProcessor/advanceTime()
at starling.core::Starling/advanceTime()
at starling.core::Starling/nextFrame()
at starling.core::Starling/onEnterFrame()
at de.innogames.strategycity.shared.ui.window::TooltipWindow/_addArrow()
at de.innogames.strategycity.shared.ui.window::TooltipWindow/setArrow()
at de.innogames.strategycity.expeditions.view::GuildExpeditionSolveEncounterTooltipWindow/_updateFlipState()
at de.innogames.strategycity.expeditions.view::GuildExpeditionSolveEncounterTooltipWindow/showAt()
at de.innogames.strategycity.expeditions.view::GuildExpeditionMapContainer/showSolveEncounter()
at de.innogames.strategycity.expeditions.view::GuildExpeditionMapContainerMediator/_handleEntityClick()
at de.innogames.strategycity.expeditions.view::GuildExpeditionMapContainerMediator/_onEntitiesTouched()
at starling.events::EventDispatcher/invokeEvent()
at starling.events::TouchEvent/dispatch()
at starling.events::Touch/dispatchEvent()
at starling.events::TouchProcessor/processTouches()
at starling.events::TouchProcessor/advanceTime()
at starling.core::Starling/advanceTime()
at starling.core::Starling/nextFrame()
at starling.core::Starling/onEnterFrame()
Affichage de l'historique :
Error: Error #1502: La durée d'exécution d'un script excède le délai par défaut (15 secondes).
at de.innogames.strategycity.shared.ui.window.welcome.eventComponents.dataselectors::FriendHistoryEventDataSelector$/getData()
at de.innogames.strategycity.shared.ui.window.welcome.eventComponents::FriendHistoryEventComponent/_onRefLibLoaded()
at de.innogames.strategycity.shared.resources::AssetLibraryManager/load()
at de.innogames.strategycity.shared.ui.window.welcome.eventComponents::FriendHistoryEventComponent/init()
at de.innogames.strategycity.shared.ui.window.welcome::EventHistoryComponentFactory$/createElement()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindow/_updateEventTable()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindow/updateEventHistory()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindowMediator/_onFiltersChanged()
at org.robotlegs.base::EventMap/routeEventToListener()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindow/_onPlayerFilterComboBoxSelect()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.strategycity.shared.ui.components.lists::List/set selectedIndex()
at de.innogames.strategycity.shared.ui.components.lists::ComboBox/set selectedIndex()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindow/showFilters()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindowMediator/_handleAssetsLoaded()
at de.innogames.strategycity.shared.resources::AssetLibraryManager/load()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindowMediator/_onEventsLoaded()
at org.robotlegs.base::EventMap/routeEventToListener()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at org.robotlegs.mvcs::Actor/dispatch()
at de.innogames.strategycity.main.service::OtherPlayerService/_onRequestSuccessful()
at de.innogames.shared.networking::NetConnectionService/_onRequestResult()
at de.innogames.shared.networking::AbstractGateway$/_resultCallback()
at de.innogames.shared.networking::AbstractGateway/_processCallbacks()
at de.innogames.shared.networking::AbstractGateway/_onRequestSuccessful()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.shared.networking.providers::JSONConnectionProvider/_onResult()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()
at de.innogames.strategycity.shared.ui.window.welcome.eventComponents.dataselectors::FriendHistoryEventDataSelector$/getData()
at de.innogames.strategycity.shared.ui.window.welcome.eventComponents::FriendHistoryEventComponent/_onRefLibLoaded()
at de.innogames.strategycity.shared.resources::AssetLibraryManager/load()
at de.innogames.strategycity.shared.ui.window.welcome.eventComponents::FriendHistoryEventComponent/init()
at de.innogames.strategycity.shared.ui.window.welcome::EventHistoryComponentFactory$/createElement()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindow/_updateEventTable()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindow/updateEventHistory()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindowMediator/_onFiltersChanged()
at org.robotlegs.base::EventMap/routeEventToListener()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindow/_onPlayerFilterComboBoxSelect()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.strategycity.shared.ui.components.lists::List/set selectedIndex()
at de.innogames.strategycity.shared.ui.components.lists::ComboBox/set selectedIndex()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindow/showFilters()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindowMediator/_handleAssetsLoaded()
at de.innogames.strategycity.shared.resources::AssetLibraryManager/load()
at de.innogames.strategycity.shared.ui.window.welcome::LatestEventsWindowMediator/_onEventsLoaded()
at org.robotlegs.base::EventMap/routeEventToListener()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at org.robotlegs.mvcs::Actor/dispatch()
at de.innogames.strategycity.main.service::OtherPlayerService/_onRequestSuccessful()
at de.innogames.shared.networking::NetConnectionService/_onRequestResult()
at de.innogames.shared.networking::AbstractGateway$/_resultCallback()
at de.innogames.shared.networking::AbstractGateway/_processCallbacks()
at de.innogames.shared.networking::AbstractGateway/_onRequestSuccessful()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.shared.networking.providers::JSONConnectionProvider/_onResult()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()
TypeError: Error #1009: Il est impossible d'accéder à la propriété ou à la méthode d'une référence d'objet nul.
at org.robotlegs.base::EventMap/mapListener()
at org.robotlegs.mvcs::Mediator/addViewListener()
at de.innogames.strategycity.shared.ui.window.greatbuildings.view::GreatBuildingConstructionTabWindowMediator/_addBluePrintsTab()
at de.innogames.strategycity.shared.ui.window.greatbuildings.view::GreatBuildingConstructionTabWindowMediator/_initTabs()
at de.innogames.strategycity.shared.ui.window.greatbuildings.view::GreatBuildingConstructionTabWindowMediator/onResourceLoaded()
at de.innogames.strategycity.shared.resources::AssetLibraryManager/_onLibraryBatchLoaded()
at org.osflash.signals::Slot/execute()
at org.osflash.signals::OnceSignal/dispatch()
at de.innogames.strategycity.shared.resources.loader::LibraryBatchLoader/_onAssetLibraryLoaded()
at de.innogames.strategycity.shared.resources.asset::AsyncAsset/_executeSuccessCallback()
at de.innogames.strategycity.shared.resources.asset::AsyncAsset/_onAtlasReady()
at org.osflash.signals::Slot/execute()
at org.osflash.signals::OnceSignal/dispatch()
at de.innogames.strategycity.shared.resources.asset::AbstractAssetProvider/_notifyAssetReady()
at de.innogames.strategycity.shared.resources.asset::AsyncLibraryProvider/_onLoad()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.common.assets::SwfAssetLibrary/_handleLoaderInfo()
at de.innogames.common.assets::SwfAssetLibrary/_onSuccess()
at de.innogames.common.assets::AssetManager/_onDataLoaded()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.common.assets::AssetLoader/_onDataLoaded()
at org.robotlegs.base::EventMap/mapListener()
at org.robotlegs.mvcs::Mediator/addViewListener()
at de.innogames.strategycity.shared.ui.window.greatbuildings.view::GreatBuildingConstructionTabWindowMediator/_addBluePrintsTab()
at de.innogames.strategycity.shared.ui.window.greatbuildings.view::GreatBuildingConstructionTabWindowMediator/_initTabs()
at de.innogames.strategycity.shared.ui.window.greatbuildings.view::GreatBuildingConstructionTabWindowMediator/onResourceLoaded()
at de.innogames.strategycity.shared.resources::AssetLibraryManager/_onLibraryBatchLoaded()
at org.osflash.signals::Slot/execute()
at org.osflash.signals::OnceSignal/dispatch()
at de.innogames.strategycity.shared.resources.loader::LibraryBatchLoader/_onAssetLibraryLoaded()
at de.innogames.strategycity.shared.resources.asset::AsyncAsset/_executeSuccessCallback()
at de.innogames.strategycity.shared.resources.asset::AsyncAsset/_onAtlasReady()
at org.osflash.signals::Slot/execute()
at org.osflash.signals::OnceSignal/dispatch()
at de.innogames.strategycity.shared.resources.asset::AbstractAssetProvider/_notifyAssetReady()
at de.innogames.strategycity.shared.resources.asset::AsyncLibraryProvider/_onLoad()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.common.assets::SwfAssetLibrary/_handleLoaderInfo()
at de.innogames.common.assets::SwfAssetLibrary/_onSuccess()
at de.innogames.common.assets::AssetManager/_onDataLoaded()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.common.assets::AssetLoader/_onDataLoaded()
Pour une meilleure lisibilité, j'ai pris la liberté de mettre en page les lignes de code.
De plus, j'ai fusionné vos deux messages. Pensez à éditer la prochaine fois grâce à la fonction du même nom en bas de vos messages. Merci.
Dernière édition par un modérateur :